Point / Counterpoint: CGI

July 24, 2009 | Comments (0) | by White Chili

White Chili, formerly Dave Thomas, checking in.

Computers have gifted recent directors with the tools necessary to bring us to worlds filled with dinosaurs, aliens, and armies of thousands. It used to be that all the actors in movies were actually human beings and creatures were either made of clay or costumes stacked with minorities trampling miniature cityscapes.


The Big Unit has seen better days

I remember when T2 came out and everyone first got a glimpse of the T1000. Holy Crap! Have you seen this boy? How about a clean pair of pants? Jurassic Park was made 16 G*d damn years ago and it still holds up as a masterpiece. All hail Stan Winston! And remember when Forrest Gump came out and people were excited when Tom Hanks dropped trou in front of the ACTUAL Lyndon B. Johnson? CGI has given us some of the most memorable moments in cinematic history. But if you abuse it, like any good thing, it's no longer special. Turkey dinner becomes a turkey sandwich.

The trick is to use CGI in conjunction with good acting and real props. Apollo 13 had some great computer generated scenes, but the actors also spent hours and hours inside one of NASA's planes dubbed the "vomit comet" that flies up and down to simulate zero G where they filmed all the space scenes a few minutes at a time. And what about Ghostbusters? Here's a movie made 25 years ago about ghosts that used almost zero computer effects. It's a good thing they're not going to brutally rape that series and sell yet another piece of my childhood back to me...........what's that? They're filming what?

And as for the other side of the story...

Go fuck yourself Michael Bay

And if that wasn't enough for you, here.

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